public class Planet
{
private string PlanetName;
private double PlanetMass;
private double PlanetDistance;
public Planet(string name)
{
PlanetName = name;
}
public void SetPlanetName(string name)
{
PlanetName = name;
}
public string GetPlanetName()
{
return PlanetName;
}
public void SetPlanetMass(double mass)
{
PlanetMass = mass;
}
public double GetPlanetMass()
{
return PlanetMass;
}
public void SetPlanetDistance(double distance)
{
PlanetDistance = distance;
}
public double GetPlanetDistance()
{
return PlanetDistance;
}
}
PlanetName, PlanetMass and PlanetDistance shouldn’t have been static.