Variables of type int, bool, double, char, etc. are NOT objects. These types are called primitive types, so no constructor/destructor outside of memory allocation/deallocation. Look them up for more details.
More Related Contents:
- Calling function in string.h file without object
- What is uintptr_t data type
- Does the size of an int depend on the compiler and/or processor?
- C++: What is the size of an object of an empty class?
- Return type of ‘?:’ (ternary conditional operator)
- How much is too much with C++11 auto keyword?
- When to use std::size_t?
- What’s the difference between size_t and int in C++?
- Should I use double or float?
- using std::is_same, why my function still can’t work for 2 types
- Why don’t the C or C++ standards explicitly define char as signed or unsigned?
- Create new C++ object at specific memory address?
- Avoiding copy of objects with the “return” statement
- What are declarations and declarators and how are their types interpreted by the standard?
- How to cast Object to its actual type?
- How to define different types for the same class in C++
- Is there a 128 bit integer in C++?
- is it ok to specialize std::numeric_limits for user-defined number-like classes?
- How do unsigned integers work
- What is the type of a string literal in C++? [duplicate]
- Do I have to use #include beside ?
- What is a scalar Object in C++?
- What is uint_fast32_t and why should it be used instead of the regular int and uint32_t?
- dynamic vs object type
- is it possible to make function that will accept multiple data types for given argument?
- passing object by reference in C++
- Switch passed type from template
- How is a bool represented in memory?
- Template type deduction in C++ for Class vs Function?
- C++ function called without object initialization