You can store the messages
array and calculate the message to show as you go, like this:
var messages = ["Good!", "Great!", "Awesome!", "Super!", "Nice!"];
function getMessage() {
return messages[Math.floor(Math.random() * messages.length)];
}
Give it a try here, then just call getMessage
in your .text()
call, like this:
label.addClass("valid").text(getMessage());