Function already defined error in C++

By default, these functions have external linkage. That means each translation unit has functions called double round(double r) and float round(float r), which causes a name collision at link time. Some possible solutions are: Declare the functions as static, which implies internal linkage Inline the functions Move the implementation out of the header and into … Read more

Linking files in g++

You probably tried to either compile and link instead of just compiling source files or somehow forgot something. Variation one (everything in one line; recompiles everything all the time): g++ -o myexecutable first.cpp second.cpp third.cpp [other dependencies, e.g. -Lboost, -LGL, -LSDL, etc.] Variation two (step by step; if no -o is provided, gcc will reuse … Read more

Trying to include a library, but keep getting ‘undefined reference to’ messages

The trick here is to put the library AFTER the module you are compiling. The problem is a reference thing. The linker resolves references in order, so when the library is BEFORE the module being compiled, the linker gets confused and does not think that any of the functions in the library are needed. By … Read more

Multiple definition of … linker error

Don’t define variables in headers. Put declarations in header and definitions in one of the .c files. In config.h extern const char *names[]; In some .c file: const char *names[] = { “brian”, “stefan”, “steve” }; If you put a definition of a global variable in a header file, then this definition will go to … Read more

Unable to compile Rust hello world on Windows: linker link.exe not found

I downloaded and installed the Build Tools for Visual Studio 2019. During installation I selected the C++ tools. It downloaded almost 5GB of data. I restarted the machine after installation and compiling the code worked fine: > cargo run Compiling helloworld v0.1.0 (C:\Users\DELL\helloworld) Finished dev [unoptimized + debuginfo] target(s) in 12.05s Running `target\debug\helloworld.exe` Hello, world!