Detecting outgoing call and call hangup event in android

You should create a BroadcastReceiver: public class CallReciever extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { if (intent.getStringExtra(TelephonyManager.EXTRA_STATE).equals( TelephonyManager.EXTRA_STATE_RINGING)) { // Phone number String incomingNumber = intent.getStringExtra(TelephonyManager.EXTRA_INCOMING_NUMBER); // Ringing state // This code will execute when the phone has an incoming call } else if (intent.getStringExtra(TelephonyManager.EXTRA_STATE).equals( TelephonyManager.EXTRA_STATE_IDLE) || intent.getStringExtra(TelephonyManager.EXTRA_STATE).equals( TelephonyManager.EXTRA_STATE_OFFHOOK)) { // … Read more

Maintain state of a dynamic list of checkboxes in ASP.NET MVC

I got it working after much playing around with the various different approaches. In the view: <%string[] PostFeatures = Request.Form.GetValues(“Features”);%> <% foreach (var Feature in (ViewData[“AllPropertyFeatures”] as IEnumerable<MySolution.Models.PropertyFeature>)) { %> <input type=”checkbox” name=”Features” id=”Feature<%=Feature.PropertyFeatureID.ToString()%>” value=”<%=Feature.PropertyFeatureID%>” <%if(PostFeatures!=null) { if(PostFeatures.Contains(Feature.PropertyFeatureID.ToString())) { Response.Write(“checked=\”checked\””); } } %> /> <label for=”Feature<%=Feature.PropertyFeatureID%>”> <%=Feature.Description%></label> <% } %> In the receiving controller method: … Read more

Accessing AppState in AppDelegate with SwiftUI’s new iOS 14 life cycle

Use shared instance for AppState class AppState: ObservableObject { static let shared = AppState() // << here !! // Singe source of truth… @Published var user = User() } so you can use it everywhere struct MyApp: App { @UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate @StateObject var appState = AppState.shared // … other code } and func application(_ … Read more

How can I wait for setState to finish before triggering a function in React?

setState() has an optional callback parameter that you can use for this. You only need to change your code slightly, to this: // Form Input this.setState( { originId: input.originId, destinationId: input.destinationId, radius: input.radius, search: input.search }, this.findRoutes // here is where you put the callback ); Notice the call to findRoutes is now inside the … Read more

Using ‘File’ to save scene object locations to rebuild later in AS3

You are trying to write a DisplayObject into the file directly, this is prevented by Flash engine due to the way Flash handles default serialization of any object. In order to save a DisplayObject into the external resource, you need to employ IExternalizable on that object’s class and any class of objects you will plan … Read more

How do i keep UISwitch state when changing ViewControllers?

Xcode 8.3 • Swift 3.1 import UIKit class ViewController: UIViewController { @IBOutlet weak var switchButton: UISwitch! override func viewDidLoad() { super.viewDidLoad() switchButton.isOn = UserDefaults.standard.bool(forKey: “switchState”) } @IBAction func saveSwitchPressed(_ sender: UISwitch) { UserDefaults.standard.set(sender.isOn, forKey: “switchState”) } }