thanks guys, it’s working now! 🙂
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Threading;
namespace swflauncher
{
class Program
{
static void Main(string[] args)
{
Process flash = new Process();
flash.StartInfo.WindowStyle = ProcessWindowStyle.Normal;
flash.StartInfo.FileName = "D:\\development\\flex4\\runtimes\\player\\10\\win\\FlashPlayer.exe";
flash.Start();
Thread.Sleep(100);
IntPtr id = flash.MainWindowHandle;
Console.Write(id);
Program.MoveWindow(flash.MainWindowHandle, 0, 0, 500, 500, true);
}
[DllImport("user32.dll", SetLastError = true)]
internal static extern bool MoveWindow(IntPtr hWnd, int X, int Y, int nWidth, int nHeight, bool bRepaint);
}
}