How to remove/replace text in pygame

You have to erase the old text first. Surfaces created by Font.render are ordinary surfaces. Once a Surface is blit, its contents become part of the destination surface, and you have to manipulate the destination surface to erase whatever was blit from the source surface. One way to erase the destination surface is to blit … Read more

SwiftUI Text Markdown dynamic string not working

Short Answer Wrap the string in AttributedString(markdown: my_string_here): let string: String = “[Apple Link](http://www.apple.com)” Text(try! AttributedString(markdown: string)) Extension extension String { func toMarkdown() -> AttributedString { do { return try AttributedString(markdown: self) } catch { print(“Error parsing Markdown for string \(self): \(error)”) return AttributedString(self) } } } Long Answer SwiftUI Text has multiple initializers. For … Read more

Using ‘diff’ (or anything else) to get character-level diff between text files

Git has a word diff, and defining all characters as words effectively gives you a character diff. However, newline changes are ignored. Example Create a repository like this: mkdir chardifftest cd chardifftest git init echo -e ‘foobarbaz\ncatdog\nfox’ > file git add -A; git commit -m 1 echo -e ‘fuobArbas\ncat\ndogfox’ > file git add -A; git … Read more

How to determine encoding table of a text file

If you’re on Linux, try file -i filename.txt. $ file -i vol34.tex vol34.tex: text/x-tex; charset=us-ascii For reference, here is my environment: $ which file /usr/bin/file $ file –version file-5.09 magic file from /etc/magic:/usr/share/misc/magic Some file versions (e.g. file-5.04 on OS X/macOS) have slightly different command-line switches: $ file -I vol34.tex vol34.tex: text/x-tex; charset=us-ascii $ file … Read more