Align text around ImageSpan center vertical

My answer tweaks the first answer. Actually I have tried both two methods above, and I don’t think they are really center vertical. It would make the drawable more center if it’s placed in between ascent and descent, rather than top and bottom. So as to the second answer, it aligns the center of the drawable to the baseline of the text, rather than the center of that text. Here’s my solution:

public class CenteredImageSpan extends ImageSpan {
  private WeakReference<Drawable> mDrawableRef;

  public CenteredImageSpan(Context context, final int drawableRes) {
    super(context, drawableRes);
  }

  @Override
  public int getSize(Paint paint, CharSequence text,
                     int start, int end,
                     Paint.FontMetricsInt fm) {
    Drawable d = getCachedDrawable();
    Rect rect = d.getBounds();

    if (fm != null) {
      Paint.FontMetricsInt pfm = paint.getFontMetricsInt();
      // keep it the same as paint's fm
      fm.ascent = pfm.ascent;
      fm.descent = pfm.descent;
      fm.top = pfm.top;
      fm.bottom = pfm.bottom;
    }

    return rect.right;
  }

  @Override
  public void draw(@NonNull Canvas canvas, CharSequence text,
                   int start, int end, float x,
                   int top, int y, int bottom, @NonNull Paint paint) {
    Drawable b = getCachedDrawable();
    canvas.save();

    int drawableHeight = b.getIntrinsicHeight();
    int fontAscent = paint.getFontMetricsInt().ascent;
    int fontDescent = paint.getFontMetricsInt().descent;
    int transY = bottom - b.getBounds().bottom +  // align bottom to bottom
        (drawableHeight - fontDescent + fontAscent) / 2;  // align center to center

    canvas.translate(x, transY);
    b.draw(canvas);
    canvas.restore();
  }

  // Redefined locally because it is a private member from DynamicDrawableSpan
  private Drawable getCachedDrawable() {
    WeakReference<Drawable> wr = mDrawableRef;
    Drawable d = null;

    if (wr != null)
      d = wr.get();

    if (d == null) {
      d = getDrawable();
      mDrawableRef = new WeakReference<>(d);
    }

    return d;
  }
}

I also rewrite getSize to keep the FontMetrics of drawable the same as other text, otherwise the parent view won’t wrap the content correctly.

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