I don’t know of a lock-free solution, but you can take a look at the new Dataflow library, part of the Async CTP. A simple BufferBlock<T>
should suffice, e.g.:
BufferBlock<int> buffer = new BufferBlock<int>();
Production and consumption are most easily done via extension methods on the dataflow block types.
Production is as simple as:
buffer.Post(13);
and consumption is async-ready:
int item = await buffer.ReceiveAsync();
I do recommend you use Dataflow if possible; making such a buffer both efficient and correct is more difficult than it first appears.