Call base class method from derived class object

You can always(*) refer to a base class’s function by using a qualified-id:

#include <iostream>

class Base{
  public:
    void foo(){std::cout<<"base";}
};

class Derived : public Base
{
  public:
    void foo(){std::cout<<"derived";}
};

int main()
{
  Derived bar;
  //call Base::foo() from bar here?
  bar.Base::foo(); // using a qualified-id
  return 0;
}

[Also fixed some typos of the OP.]

(*) Access restrictions still apply, and base classes can be ambiguous.


If Base::foo is not virtual, then Derived::foo does not override Base::foo. Rather, Derived::foo hides Base::foo. The difference can be seen in the following example:

struct Base {
   void foo()         { std::cout << "Base::foo\n"; }
   virtual void bar() { std::cout << "Base::bar\n"; }
};

struct Derived : Base {
   void foo()         { std::cout << "Derived::foo\n"; }
   virtual void bar() { std::cout << "Derived::bar\n"; }
};

int main() {
    Derived d;
    Base* b = &d;
    b->foo(); // calls Base::foo
    b->bar(); // calls Derived::bar
}

(Derived::bar is implicitly virtual even if you don’t use the virtual keyword, as long as it’s signature is compatible to Base::bar.)

A qualified-id is either of the form X :: Y or just :: Y. The part before the :: specifies where we want to look up the identifier Y. In the first form, we look up X, then we look up Y from within X‘s context. In the second form, we look up Y in the global namespace.

An unqualified-id does not contain a ::, and therefore does not (itself) specify a context where to look up the name.

In an expression b->foo, both b and foo are unqualified-ids. b is looked up in the current context (which in the example above is the main function). We find the local variable Base* b. Because b->foo has the form of a class member access, we look up foo from the context of the type of b (or rather *b). So we look up foo from the context of Base. We will find the member function void foo() declared inside Base, which I’ll refer to as Base::foo.

For foo, we’re done now, and call Base::foo.

For b->bar, we first find Base::bar, but it is declared virtual. Because it is virtual, we perform a virtual dispatch. This will call the final function overrider in the class hierarchy of the type of the object b points to. Because b points to an object of type Derived, the final overrider is Derived::bar.

When looking up the name foo from Derived‘s context, we will find Derived::foo. This is why Derived::foo is said to hide Base::foo. Expressions such as d.foo() or, inside a member function of Derived, using simply foo() or this->foo(), will look up from the context of Derived.

When using a qualified-id, we explicitly state the context of where to look up a name. The expression Base::foo states that we want to look up the name foo from the context of Base (it can find functions that Base inherited, for example). Additionally, it disables virtual dispatch.

Therefore, d.Base::foo() will find Base::foo and call it; d.Base::bar() will find Base::bar and call it.


Fun fact: Pure virtual functions can have an implementation. They cannot be called via virtual dispatch, because they need to be overridden. However, you can still call their implementation (if they have one) by using a qualified-id.

#include <iostream>

struct Base {
    virtual void foo() = 0;
};

void Base::foo() { std::cout << "look ma, I'm pure virtual!\n"; }

struct Derived : Base {
    virtual void foo() { std::cout << "Derived::foo\n"; }
};

int main() {
    Derived d;
    d.foo();       // calls Derived::foo
    d.Base::foo(); // calls Base::foo
}

Note that access-specifiers both of class members and base classes have an influence on whether or not you can use a qualified-id to call a base class’s function on an object of a derived type.

For example:

#include <iostream>

struct Base {
public:
    void public_fun() { std::cout << "Base::public_fun\n"; }
private:
    void private_fun() { std::cout << "Base::private_fun\n"; }
};

struct Public_derived : public Base {
public:
    void public_fun() { std::cout << "Public_derived::public_fun\n"; }
    void private_fun() { std::cout << "Public_derived::private_fun\n"; }
};

struct Private_derived : private Base {
public:
    void public_fun() { std::cout << "Private_derived::public_fun\n"; }
    void private_fun() { std::cout << "Private_derived::private_fun\n"; }
};

int main() {
    Public_derived p;
    p.public_fun();        // allowed, calls Public_derived::public_fun
    p.private_fun();       // allowed, calls Public_derived::public_fun
    p.Base::public_fun();  // allowed, calls Base::public_fun
    p.Base::private_fun(); // NOT allowed, tries to name Base::public_fun

    Private_derived r;
    r.Base::public_fun();  // NOT allowed, tries to call Base::public_fun
    r.Base::private_fun(); // NOT allowed, tries to name Base::private_fun
}

Accessibility is orthogonal to name lookup. So name hiding does not have an influence on it (you can leave out public_fun and private_fun in the derived classes and get the same behaviour and errors for the qualified-id calls).

The error in p.Base::private_fun() is different from the error in r.Base::public_fun() by the way: The first one already fails to refer to the name Base::private_fun (because it’s a private name). The second one fails to convert r from Private_derived& to Base& for the this-pointer (essentially). This is why the second one works from within Private_derived or a friend of Private_derived.

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