Can we have a struct element of type Variable length array? [duplicate]

If coding in C99 or C11, you might want to use flexible array members (you don’t give an explicit dimension, but you should have a convention about it at runtime in your head).

 typedef struct {
    unsigned No_Of_Employees;
    char* Employee_Names[]; // conventionally with No_of_Employees slots
 }st_employees;

As for any array, each slot of a flexible array member has a fixed size. I’m using a pointer (e.g. 8 bytes on my Linux/x86-64 machine).

(In old compilers before the C99 standards, you might try give a 0 dimension like char* Employee_Names[0]; even if it is against the standard)

Then you would allocate such a structure using e.g.

 st_employees* make_employees(unsigned n) {
    st_employees* s = malloc(sizeof(s_employees)+n*sizeof(char*));
    if (!s) { perror("malloc make_employees"); exit(EXIT_FAILURE); };
    s->No_of_Employees = n;
    for (unsigned i=0; i<n; i++) s->Employe_Names[i] = NULL;
    return s;
 }

and you might use (with strdup(3) duplicating a string in the heap) it like

 st_employees* p = make_employees(3);
 p->Employee_Names[0] = strdup("John");
 p->Employee_Names[1] = strdup("Elizabeth");
 p->Employee_Names[2] = strdup("Brian Kernighan");

You’ll need a void destroy_employee(st_employee*e) function (left as an exercise to the reader). It probably should loop on i to free every e->Employee_Names[i], then free(e);

Don’t forget to document the conventions about memory usage (who is in charge of calling malloc and free). Read more about C dynamic memory allocation (and be scared of memory fragmentation and buffer overflows and any other undefined behavior).

If using a GCC older than GCC 5 be sure to compile with gcc -std=c99 -Wall since the default standard for old GCC 4 compilers is C89. For newer compilers, ask for all warnings and more of them, e.g. gcc -Wall -Wextra

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