The capture of self
here is coming in with your implicit property access of self.timerDisp
– you can’t refer to self
or properties on self
from within a block that will be strongly retained by self
.
You can get around this by creating a weak reference to self
before accessing timerDisp
inside your block:
__weak typeof(self) weakSelf = self;
[player addPeriodicTimeObserverForInterval:CMTimeMakeWithSeconds(0.1, 100)
queue:nil
usingBlock:^(CMTime time) {
current+=1;
if(current==60)
{
min+=(current/60);
current = 0;
}
[weakSelf.timerDisp setText:[NSString stringWithFormat:@"%02d:%02d",min,current]];
}];