If you have two CGPoints, if one is above the other, then it has a lower y value than the other.
For example: take two points:
CGPoint point1 = CGPointMake(100.0, 120.0);
CGPoint point2 = CGPointMake(100.0, 80.0);
You could write a method:
- (NSComparisonResult)compareYValueOfPoint:(CGPoint)point1 toPoint:(CGPoint)point2
{
CGFloat y1 = point1.y;
CGFloat y2 = point2.y;
if (y1 == y2) {
return NSOrderedSame;
} else if (y1 < y2) {
return NSOrderedAscending;
} else {
return NSOrderedDescending;
}
}
and call it with:
NSComparisonResult result = [self compareYValueOfPoint:point1 toPoint:point2];
And depending on the result, use the relevant point for further actions.