Declaring variables without var keyword

No, there’s no RAM benefit or anything like that.

What w3schools is talking about is something I call The Horror of Implicit Globals. Consider this function:

function foo() {
    var variable1, variable2;

    variable1 = 5;
    varaible2 = 6;
    return variable1 + variable2;
}

Seems simple enough, but it returns NaN, not 11, because of the typo on the varaible2 = 6; line. And it creates a global variable with the typo’d name:

function foo() {
    var variable1, variable2;

    variable1 = 5;
    varaible2 = 6;
    return variable1 + variable2;
}
console.log(foo());     // NaN
console.log(varaible2); // 6?!?!?!

This is because the function assigns to varaible2 (note the typo), but varaible2 isn’t declared anywhere. Through the mechanics of the scope chain in JavaScript, this ends up being an implicit assignment to a (new) property on the global object (which you can access as window on browsers).

That’s just a “feature” of loose-mode JavaScript, assigning to a completely undeclared identifier isn’t an error; instead, it creates a propertly on the global object, and properties on the global object are global variables. (Up through ES5, all globals were properties of the global object. As of ES2015, though, a new kind of global was added that isn’t a property of the global object. Global-scope let, const, and class create the new kind of global.)

My example is a typo, but of course, you could do it on purpose if you wanted. It’s a clearly-defined part of the language, after all. So:

myNewGlobal = 42;

…anywhere that myNewGlobal isn’t declared will create the new global.

But I would strongly recommend never doing it in purpose: It makes the code hard to read and maintain, and that code will be incompatible with JavaScript modules when they become more common and widespread. If you really need to create a global variable from within a function at runtime (already a red flag, but there are valid reasons for it), do it explicitly by assigning to a property on window (or whatever refers to the global object in your environment; it’s window on browsers):

window.myNewGlobal = 42;

In fact, I’d suggest using ES5’s strict mode. Strict mode makes assigning to an undeclared identifier an error rather than silently creating a global. If we’d been using strict mode, the problem with foo above would have been much easier to diagnose:

"use strict"; // Turns on strict mode for this compilation unit

function foo() {
    var variable1, variable2;

    variable1 = 5;
    varaible2 = 6;                 // <=== ReferenceError
    return variable1 + variable2;
}
console.log(foo());

Somewhat tangential, but in general I’d recommend avoiding globals wherever possible. The global namespace is already very, very cluttered on browsers. The browser creates a global for every element in the DOM with an id, for most elements with a name, and has several predefined globals of its own (like title) which can easily conflict with your code.

Instead, just define yourself a nice scoping function and put your symbols in it:

(function() {
    var your, symbols, here, if_they_need, to_be_shared, amongst_functions;

    function doSomething() {
    }

    function doSomethingElse() {
    }
})();

And if you do that, you might want to enable strict mode:

(function() {
    "use strict";
    var your, symbols, here, if_they_need, to_be_shared, amongst_functions;

    function doSomething() {
    }

    function doSomethingElse() {
    }
})();

…which, as mentioned, has the advantage of turning assignments to undeclared identifiers into errors (along with various other helpful things).

Note that in a JavaScript module (added in ES2015, but only now beginning to find their way into the wild), strict mode is enabled by default. (This is also the case with class definitions, also new in ES2015.)

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