Does realloc overwrite old contents?

Don’t worry about the old contents.

The correct way to use realloc is to use a specific pointer for the reallocation, test that pointer and, if everything worked out ok, change the old pointer

int *oldpointer = malloc(100);

/* ... */

int *newpointer = realloc(oldpointer, 1000);
if (newpointer == NULL) {
    /* problems!!!!                                 */
    /* tell the user to stop playing DOOM and retry */
    /* or free(oldpointer) and abort, or whatever   */
} else {
    /* everything ok                                                                 */
    /* `newpointer` now points to a new memory block with the contents of oldpointer */
    /* `oldpointer` points to an invalid address                                     */
    oldpointer = newpointer;
    /* oldpointer points to the correct address                                */
    /* the contents at oldpointer have been copied while realloc did its thing */
    /* if the new size is smaller than the old size, some data was lost        */
}

/* ... */

/* don't forget to `free(oldpointer);` at some time */

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