JavaFX has Event Dispatch Thread which it uses for UI events. All work with UI should happen on this thread. And non-UI calculations shouldn’t happen there to avoid lags in UI.
See next code:
public class Indicators extends Application {
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage stage) {
Pane root = new HBox();
stage.setScene(new Scene(root, 300, 100));
for (int i = 0; i < 10; i++) {
final ProgressIndicator pi = new ProgressIndicator(0);
root.getChildren().add(pi);
// separate non-FX thread
new Thread() {
// runnable for that thread
public void run() {
for (int i = 0; i < 20; i++) {
try {
// imitating work
Thread.sleep(new Random().nextInt(1000));
} catch (InterruptedException ex) {
ex.printStackTrace();
}
final double progress = i*0.05;
// update ProgressIndicator on FX thread
Platform.runLater(new Runnable() {
public void run() {
pi.setProgress(progress);
}
});
}
}
}.start();
}
stage.show();
}
}