You can use the same approach as in WinForms with some adaptation:
- use
WindowInteropHelper
to getHWND
(instead ofHandle
property of a form) - use
HwndSource
to handle window messages (instead of overridingWndProc
of a form) - don’t use
Key
enumeration fromWPF
– it’s values are not the ones you want
Complete code:
[DllImport("User32.dll")]
private static extern bool RegisterHotKey(
[In] IntPtr hWnd,
[In] int id,
[In] uint fsModifiers,
[In] uint vk);
[DllImport("User32.dll")]
private static extern bool UnregisterHotKey(
[In] IntPtr hWnd,
[In] int id);
private HwndSource _source;
private const int HOTKEY_ID = 9000;
protected override void OnSourceInitialized(EventArgs e)
{
base.OnSourceInitialized(e);
var helper = new WindowInteropHelper(this);
_source = HwndSource.FromHwnd(helper.Handle);
_source.AddHook(HwndHook);
RegisterHotKey();
}
protected override void OnClosed(EventArgs e)
{
_source.RemoveHook(HwndHook);
_source = null;
UnregisterHotKey();
base.OnClosed(e);
}
private void RegisterHotKey()
{
var helper = new WindowInteropHelper(this);
const uint VK_F10 = 0x79;
const uint MOD_CTRL = 0x0002;
if(!RegisterHotKey(helper.Handle, HOTKEY_ID, MOD_CTRL, VK_F10))
{
// handle error
}
}
private void UnregisterHotKey()
{
var helper = new WindowInteropHelper(this);
UnregisterHotKey(helper.Handle, HOTKEY_ID);
}
private IntPtr HwndHook(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
const int WM_HOTKEY = 0x0312;
switch(msg)
{
case WM_HOTKEY:
switch(wParam.ToInt32())
{
case HOTKEY_ID:
OnHotKeyPressed();
handled = true;
break;
}
break;
}
return IntPtr.Zero;
}
private void OnHotKeyPressed()
{
// do stuff
}