How can I check if my AVPlayer is buffering?

You can observe the values of your player.currentItem:

playerItem.addObserver(self, forKeyPath: "playbackBufferEmpty", options: .New, context: nil)
playerItem.addObserver(self, forKeyPath: "playbackLikelyToKeepUp", options: .New, context: nil)
playerItem.addObserver(self, forKeyPath: "playbackBufferFull", options: .New, context: nil)

then

override public func observeValueForKeyPath(keyPath: String?, ofObject object: AnyObject?, change: [String : AnyObject]?, context: UnsafeMutablePointer<Void>) {
    if object is AVPlayerItem {
        switch keyPath {
            case "playbackBufferEmpty":
               // Show loader

            case "playbackLikelyToKeepUp":
                // Hide loader

            case "playbackBufferFull":
                // Hide loader
        }
    }
}

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