You’re creating a new view controller but never presenting it:
SpriteViewController *viewController = [SpriteViewController alloc];
I’m assuming that SpriteViewController
is what presents your SpriteMyScene
, and you’d like to hand control back to the presenting SpriteViewController
.
You need to keep a reference to SpriteViewController
in your SpriteMyScene
subclass, and then access that reference when you call openTweetSheet
.
in SpriteMyScene.h
@class SpriteViewController;
@interface SpriteMyScene : SKScene
@property (nonatomic, weak) SpriteViewController *spriteViewController;
@end
in SpriteViewController.m
// somewhere you initialize your SpriteMyScene object, I'm going to call it myScene
myScene.spriteViewController = self;
in SpriteMyScene.m
#import "SpriteViewController.h"
- (void)sendToController
{
NSLog(@"ok");
// use the already-created spriteViewController
[_spriteViewController openTweetSheet];
}