How to capture the screen and mouse pointer using Windows APIs?

[StructLayout(LayoutKind.Sequential)]
struct CURSORINFO
{
    public Int32 cbSize;
    public Int32 flags;
    public IntPtr hCursor;
    public POINTAPI ptScreenPos;
}

[StructLayout(LayoutKind.Sequential)]
struct POINTAPI
{
    public int x;
    public int y;
}

[DllImport("user32.dll")]
static extern bool GetCursorInfo(out CURSORINFO pci);

[DllImport("user32.dll")]
static extern bool DrawIcon(IntPtr hDC, int X, int Y, IntPtr hIcon);

const Int32 CURSOR_SHOWING = 0x00000001;

public static Bitmap CaptureScreen(bool CaptureMouse)
{
    Bitmap result = new Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height, PixelFormat.Format24bppRgb);

    try
    {
        using (Graphics g = Graphics.FromImage(result))
        {
            g.CopyFromScreen(0, 0, 0, 0, Screen.PrimaryScreen.Bounds.Size, CopyPixelOperation.SourceCopy);

            if (CaptureMouse)
            {
                CURSORINFO pci;
                pci.cbSize = System.Runtime.InteropServices.Marshal.SizeOf(typeof(CURSORINFO));

                if (GetCursorInfo(out pci))
                {
                    if (pci.flags == CURSOR_SHOWING)
                    {
                        DrawIcon(g.GetHdc(), pci.ptScreenPos.x, pci.ptScreenPos.y, pci.hCursor);
                        g.ReleaseHdc();
                    }
                }
            }
        }
    }
    catch
    {
        result = null;
    }

    return result;
}

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