As Paul Turner answered Socket.Connected
cannot be used in this situation. You need to poll connection every time to see if connection is still active. This is code I used:
bool SocketConnected(Socket s)
{
bool part1 = s.Poll(1000, SelectMode.SelectRead);
bool part2 = (s.Available == 0);
if (part1 && part2)
return false;
else
return true;
}
It works like this:
s.Poll
returns true if- connection is closed, reset, terminated or pending (meaning no active connection)
- connection is active and there is data available for reading
s.Available
returns number of bytes available for reading- if both are true:
- there is no data available to read so connection is not active