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- Accessing inactive union member and undefined behavior?
- When does invoking a member function on a null instance result in undefined behavior?
- Has C++ standard changed with respect to the use of indeterminate values and undefined behavior in C++14?
- Optimizing away a “while(1);” in C++0x
- Does initialization entail lvalue-to-rvalue conversion? Is `int x = x;` UB?
- Do I need to cast to unsigned char before calling toupper(), tolower(), et al.?
- Why does left shift operation invoke Undefined Behaviour when the left side operand has negative value?
- Why does integer overflow on x86 with GCC cause an infinite loop?
- Does “Undefined Behavior” really permit *anything* to happen? [duplicate]
- Where exactly does C++ standard say dereferencing an uninitialized pointer is undefined behavior?
- Difference between Undefined Behavior and Ill-formed, no diagnostic message required
- When should I use _mm_sfence _mm_lfence and _mm_mfence
- Is passing a C++ object into its own constructor legal?
- Are multiple mutations of the same variable within initializer lists undefined behavior pre C++11
- Does not evaluating the expression to which sizeof is applied make it legal to dereference a null or invalid pointer inside sizeof in C++?
- inlining failed in call to always_inline ‘__m256d _mm256_broadcast_sd(const double*)’
- In C++11, does `i += ++i + 1` exhibit undefined behavior?
- So why is i = ++i + 1 well-defined in C++11?
- Why is f(i = -1, i = -1) undefined behavior?
- Implementing a std::vector like container without undefined behavior
- Are pointer variables just integers with some operators or are they “symbolic”?
- The behaviour of floating point division by zero
- Can branches with undefined behavior be assumed unreachable and optimized as dead code?
- Dangling references and undefined behavior
- In which versions of the C++ standard does “(i+=10)+=10” have undefined behaviour?
- Observable behavior and undefined behavior — What happens if I don’t call a destructor?
- Undefined, unspecified and implementation-defined behavior
- Is the compiler allowed to optimize out heap memory allocations?
- Is there a (semantic) difference between the return value of placement new and the casted value of its operand?
- When is it valid to access a pointer to a “dead” object?