Yes you can have std::vector<NotCopyable>
if NotCopyable
is movable:
struct NotCopyable
{
NotCopyable() = default;
NotCopyable(const NotCopyable&) = delete;
NotCopyable& operator = (const NotCopyable&) = delete;
NotCopyable(NotCopyable&&) = default;
NotCopyable& operator = (NotCopyable&&) = default;
};
int main()
{
std::vector<NotCopyable> v;
NotCopyable nc;
v.push_back(NotCopyable{});
v.emplace_back();
v.push_back(std::move(nc));
}