Outline object (normal scale + stencil mask) three.js

Here’s a js fiddle with working solution. You’re welcome. 🙂

http://jsfiddle.net/Eskel/g593q/6/

Update with only two render passes (credit to WestLangley):
http://jsfiddle.net/Eskel/g593q/9/

The pieces missing were these:

composer.renderTarget1.stencilBuffer = true
composer.renderTarget2.stencilBuffer = true
outline.clear = false

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