Some points :
- Rather than using
setResult()
yourself, use QDialog::accept() and QDialog::reject(). - It seems you are not taking full advantage of the signals and slots. You need the object which create the dialog (or another one) to listen to the signals of the dialog.
- In your code you are not connecting signals to slots either.
- With my fix
onOKButtonClicked
andonCancelButtonClicked
are unnecessary. - With my fix you don’t need
showYourself()
. Just callexec
and with the events
information will flow.
You need to add this code before showing the dialog (this
assume it is in a dialog method):
QObject::connect(acceptButton, SIGNAL(clicked()), this, SLOT(accept()));
QObject::connect(rejectButton, SIGNAL(clicked()), this, SLOT(reject()));
In the caller object you have
void someInitFunctionOrConstructor(){
QObject::connect(mydialog, SIGNAL(finished (int)), this, SLOT(dialogIsFinished(int)));
}
void dialogIsFinished(int){ //this is a slot
if(result == QDialog::Accepted){
//do something
return
}
//do another thing
}