T4 without Visual Studio?

I wrote a cleanly reverse-engineered implementation of a T4 engine for the MonoDevelop IDE. It’s open-source, licensed under the permissive MIT/X11 license, so you are free to embed the engine in your app or redistribute it. There’s also an implementation of the TextTransform.exe command-line tool available as a dotnet global tool, and some APIs in the Mono.TextTemplating namespace to aid in hosting the engine.

You can get packages from NuGet and the source is on GitHub.

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