Unity Zxing QR code scanner integration

I was looking for integrating Zxing with vuforia in Unity today. The first thing to do is to download the dll from : https://zxingnet.codeplex.com/ and copy the unity dll into your Plugins folder (which should be in the Assets folder) Then, I managed to found some examples (some of theses is outdated) : http://ydaira.blogspot.fr/2012/09/how-to-decode-qr-codes-using-unity3d.html https://github.com/Redth/ZXing.Net/blob/master/Clients/VuforiaDemo/Assets/VuforiaScanner.cs … Read more

Calling barcode scanner on a button click in android application

I think that “copying” Barcode Scanner and include it in your app might be overloading your projects. You should certainly use the Intent from the Scanner: From here: http://code.google.com/p/zxing/wiki/ScanningViaIntent If the Barcode Scanner is installed on your Android device, you can have it scan for you and return the result, just by sending it an … Read more

Swift: Unable to detect linear type Barcodes

Make sure to include AVMetadataObjectTypeCode128Code [.code128] when setting AVCaptureMetadataOutput object types metadataObjectTypes. metadataOutput.metadataObjectTypes = [.qr, .ean13, .code128] If you would like to allow all available metadata object types you can use AVCaptureMetadataOutput property availableMetadataObjectTypeswhich return all available types: metadataOutput.metadataObjectTypes = metadataOutput.availableMetadataObjectTypes If you would like to allow all of then except the faces which is … Read more

Using ZXing to create an Android barcode scanning app [duplicate]

The ZXing project provides a standalone barcode reader application which — via Android’s intent mechanism — can be called by other applications who wish to integrate barcode scanning. The easiest way to do this is to call the ZXing SCAN Intent from your application, like this: public Button.OnClickListener mScan = new Button.OnClickListener() { public void … Read more