Check if a GameObject has been assigned in the inspector in Unity3D 2019.3.05f
Unity has a custom implementation of equality == operator (see Custom == operator, should we keep it? which often leads to confusion / unexpected behavior. Even if an UnityEngine.Object has a value equal to null it is sometimes not == null. Object rather still stores some meta data in it e.g. you get a MissingReferenceException, … Read more