three.js – Adjusting opacity of individual particles

EDIT – This answer shows how to set per-point opacity using a custom ShaderMaterial. See https://stackoverflow.com/a/67892506/1461008 for an approach using PointsMaterial. ParticleSystem has been renamed to PointCloud and then to Points. Yes, you can create a Point Cloud and vary the alpha value of each particle’s color dynamically. In three.js, you can do this by … Read more