Pausing a sprite kit scene
Use SKView‘s isPaused property: Swift: scene.view?.isPaused = true Objective C: self.scene.view.isPaused = YES; This will stop all actions and physics simulation.
Use SKView‘s isPaused property: Swift: scene.view?.isPaused = true Objective C: self.scene.view.isPaused = YES; This will stop all actions and physics simulation.