Three.JS wireframe material – all polygons vs. just edges
If you want to render a wireframe of a given geometry, you can now use this pattern: var geo = new THREE.EdgesGeometry( geometry ); // or WireframeGeometry( geometry ) var mat = new THREE.LineBasicMaterial( { color: 0xffffff, linewidth: 2 } ); var wireframe = new THREE.LineSegments( geo, mat ); scene.add( wireframe ); WireframeGeometry will render … Read more