Use tryCatch skip to next value of loop upon error?

The key to using tryCatch is realising that it returns an object. If there was an error inside the tryCatch then this object will inherit from class error. You can test for class inheritance with the function inherit. x <- tryCatch(stop(“Error”), error = function(e) e) class(x) “simpleError” “error” “condition” Edit: What is the meaning of … Read more

How do exceptions work (behind the scenes) in c++

Instead of guessing, I decided to actually look at the generated code with a small piece of C++ code and a somewhat old Linux install. class MyException { public: MyException() { } ~MyException() { } }; void my_throwing_function(bool throwit) { if (throwit) throw MyException(); } void another_function(); void log(unsigned count); void my_catching_function() { log(0); try … Read more

Main method code entirely inside try/catch: Is it bad practice?

Wrapping any piece of code in a try/catch block without a good reason is bad practice. In the .NET programming model, exceptions should be reserved for truly exceptional cases or conditions. You should only try to catch exceptions that you can actually do something about. Furthermore, you should should hardly ever catch the base System.Exception … Read more

How to catch the null pointer exception? [duplicate]

There’s no such thing as “null pointer exception” in C++. The only exceptions you can catch, is the exceptions explicitly thrown by throw expressions (plus, as Pavel noted, some standard C++ exceptions thrown intrinsically by standard operator new, dynamic_cast etc). There are no other exceptions in C++. Dereferencing null pointers, division by zero etc. does … Read more