Google Sceneform – Is it deprecated? Any replacement? [closed]

Edited 2022: Sceneform maintained and successor: Sceneform – Java Continuation : SceneView/sceneform-android SceneView – Kotlin Successor : SceneView/sceneview-android Differences with Google Sceneform (1.15.0, 1.16.0, 1.17.0 and 1.17.1) No plugin needed: Use gltf and glb 3D models files directly from assets, res/raw, local file or http/https url instead of sfa, sfb, fbx, obj,… Latest versions of … Read more

Enable/Disable VR from code

Include using UnityEngine.XR; at the top. Call XRSettings.LoadDeviceByName(“”) with empty string followed by XRSettings.enabled = false; to disable VR in the start function to disable VR. When you want to enable it later on, call XRSettings.LoadDeviceByName(“daydream”) with the VR name followed by XRSettings.enabled = true;. You should wait for a frame between each function call. … Read more