Try hitting ‘Reset’ from the gear-button on the component.
It will reset all filled entries, but it should remove the cached size.
I hope that helps!
More Related Contents:
- How to convert byte array to any type
- String Operation using Linq
- how to write every element of an array in a line of a textbox C# [closed]
- Convert string[] to Array
- Cannot deserialize the JSON array (e.g. [1,2,3]) into type ‘ ‘ because type requires JSON object (e.g. {“name”:”value”}) to deserialize correctly
- Array slices in C#
- How do I concatenate two arrays in C#?
- How do I convert a Stream into a byte[] in C#? [duplicate]
- .NET / C# – Convert char[] to string
- How to store int[] array in application Settings
- Check if a value is in an array (C#)
- Fast way to convert a two dimensional array to a List ( one dimensional )
- How can I print the contents of an array horizontally?
- What is the use of the ArraySegment class?
- How to pass a single object[] to a params object[]
- How to add a string to a string[] array? There’s no .Add function
- C# Cast Entire Array?
- Why is there huge performance hit in 2048×2048 versus 2047×2047 array multiplication?
- Cannot deserialize the current JSON array (e.g. [1,2,3])
- Can’t create huge arrays
- Sorting an array related to another array
- How to sort two arrays by same index?
- How to check if a byte array is a valid image?
- Why in unity i’m getting the warning: You are trying to create a MonoBehaviour using the ‘new’ keyword? [closed]
- 2d Array from text file c# [closed]
- How can I safely convert a byte array into a string and back? [duplicate]
- How to get intellisense in Visual Studio Code for Unity functions names?
- In C#, why Equals() method on arrays only compare their references, not their actual content
- Location of Application.persistentDataPath in a build
- How to copy a row of values from a 2D array into a 1D array?