Use Picasso to get a callback with a Bitmap

Found the answer on github in case anyone is wondering:

private Target target = new Target() {
      @Override
      public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
      }

      @Override
      public void onBitmapFailed(Drawable errorDrawable) {
      }

      @Override
      public void onPrepareLoad(Drawable placeHolderDrawable) {
      }
}

private void someMethod() {
   Picasso.with(this).load("url").into(target);
}

@Override 
public void onDestroy() {  // could be in onPause or onStop
   Picasso.with(this).cancelRequest(target);
   super.onDestroy();
}

The post recommends not using an anonymous callback, and instead using an instance variable for target.

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