What’s the difference between System.Type and System.RuntimeType in C#?

System.RuntimeType is a concrete class that derives from the abstract base class System.Type. Since System.RuntimeType is not public, you will typically encounter instances of it as System.Type.

Confusion can arise when you are trying to get the type of an object and mistakenly call GetType() on another object representing the first object’s type, rather than just using that object directly. Then Type.ToString() will return "System.RuntimeType" when the object it is called on is representing a Type:

string str = string.Empty;
Type strType = str.GetType();
Type strTypeType = strType.GetType();
strType.ToString();     // returns "System.string"
strTypeType.ToString(); // returns "System.RuntimeType"

For example, in this blog post someone is trying to get the type of a column in a database, doing something like this:

object val = reader.GetFieldType(index);
Type runtimeType = val.GetType();
PropertyInfo propInfo = runtimeType.GetProperty("UnderlyingSystemType");
Type type = (Type)propInfo.GetValue(val, null);

Since val is already a Type object, val.GetType() will return another Type object representing the type System.RuntimeTime as this is the concrete type used to represent the original type object. The blog post then shows some unnecessary reflection trickery, to get the type of the original type object, when really all that was required was:

Type type = reader.GetFieldType(index) as Type;

So if your Type object is reporting that it represents a System.RuntimeType, make sure you have not accidentally called GetType() on a type you have already got.

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