Working with Unicode code points in Swift

Updated for Swift 3

String and Character

For almost everyone in the future who visits this question, String and Character will be the answer for you.

Set Unicode values directly in code:

var str: String = "I want to visit 北京, Москва, मुंबई, القاهرة, and 서울시. 😊"
var character: Character = "🌍"

Use hexadecimal to set values

var str: String = "\u{61}\u{5927}\u{1F34E}\u{3C0}" // a大🍎π
var character: Character = "\u{65}\u{301}" // é = "e" + accent mark

Note that the Swift Character can be composed of multiple Unicode code points, but appears to be a single character. This is called an Extended Grapheme Cluster.

See this question also.

Convert to Unicode values:

str.utf8
str.utf16
str.unicodeScalars // UTF-32

String(character).utf8
String(character).utf16
String(character).unicodeScalars

Convert from Unicode hex values:

let hexValue: UInt32 = 0x1F34E

// convert hex value to UnicodeScalar
guard let scalarValue = UnicodeScalar(hexValue) else {
    // early exit if hex does not form a valid unicode value
    return
}

// convert UnicodeScalar to String
let myString = String(scalarValue) // 🍎

Or alternatively:

let hexValue: UInt32 = 0x1F34E
if let scalarValue = UnicodeScalar(hexValue) {
    let myString = String(scalarValue)
}

A few more examples

let value0: UInt8 = 0x61
let value1: UInt16 = 0x5927
let value2: UInt32 = 0x1F34E

let string0 = String(UnicodeScalar(value0)) // a
let string1 = String(UnicodeScalar(value1)) // 大
let string2 = String(UnicodeScalar(value2)) // 🍎

// convert hex array to String
let myHexArray = [0x43, 0x61, 0x74, 0x203C, 0x1F431] // an Int array
var myString = ""
for hexValue in myHexArray {
    myString.append(UnicodeScalar(hexValue))
}
print(myString) // Cat‼🐱

Note that for UTF-8 and UTF-16 the conversion is not always this easy. (See UTF-8, UTF-16, and UTF-32 questions.)

NSString and unichar

It is also possible to work with NSString and unichar in Swift, but you should realize that unless you are familiar with Objective C and good at converting the syntax to Swift, it will be difficult to find good documentation.

Also, unichar is a UInt16 array and as mentioned above the conversion from UInt16 to Unicode scalar values is not always easy (i.e., converting surrogate pairs for things like emoji and other characters in the upper code planes).

Custom string structure

For the reasons mentioned in the question, I ended up not using any of the above methods. Instead I wrote my own string structure, which was basically an array of UInt32 to hold Unicode scalar values.

Again, this is not the solution for most people. First consider using extensions if you only need to extend the functionality of String or Character a little.

But if you really need to work exclusively with Unicode scalar values, you could write a custom struct.

The advantages are:

  • Don’t need to constantly switch between Types (String, Character, UnicodeScalar, UInt32, etc.) when doing string manipulation.
  • After Unicode manipulation is finished, the final conversion to String is easy.
  • Easy to add more methods when they are needed
  • Simplifies converting code from Java or other languages

Disadavantages are:

  • makes code less portable and less readable for other Swift developers
  • not as well tested and optimized as the native Swift types
  • it is yet another file that has to be included in a project every time you need it

You can make your own, but here is mine for reference. The hardest part was making it Hashable.

// This struct is an array of UInt32 to hold Unicode scalar values
// Version 3.4.0 (Swift 3 update)


struct ScalarString: Sequence, Hashable, CustomStringConvertible {
    
    fileprivate var scalarArray: [UInt32] = []
    
    
    init() {
        // does anything need to go here?
    }
    
    init(_ character: UInt32) {
        self.scalarArray.append(character)
    }
    
    init(_ charArray: [UInt32]) {
        for c in charArray {
            self.scalarArray.append(c)
        }
    }
    
    init(_ string: String) {
        
        for s in string.unicodeScalars {
            self.scalarArray.append(s.value)
        }
    }
    
    // Generator in order to conform to SequenceType protocol
    // (to allow users to iterate as in `for myScalarValue in myScalarString` { ... })
    func makeIterator() -> AnyIterator<UInt32> {
        return AnyIterator(scalarArray.makeIterator())
    }
    
    // append
    mutating func append(_ scalar: UInt32) {
        self.scalarArray.append(scalar)
    }
    
    mutating func append(_ scalarString: ScalarString) {
        for scalar in scalarString {
            self.scalarArray.append(scalar)
        }
    }
    
    mutating func append(_ string: String) {
        for s in string.unicodeScalars {
            self.scalarArray.append(s.value)
        }
    }
    
    // charAt
    func charAt(_ index: Int) -> UInt32 {
        return self.scalarArray[index]
    }
    
    // clear
    mutating func clear() {
        self.scalarArray.removeAll(keepingCapacity: true)
    }
    
    // contains
    func contains(_ character: UInt32) -> Bool {
        for scalar in self.scalarArray {
            if scalar == character {
                return true
            }
        }
        return false
    }
    
    // description (to implement Printable protocol)
    var description: String {
        return self.toString()
    }
    
    // endsWith
    func endsWith() -> UInt32? {
        return self.scalarArray.last
    }
    
    // indexOf
    // returns first index of scalar string match
    func indexOf(_ string: ScalarString) -> Int? {
        
        if scalarArray.count < string.length {
            return nil
        }
        
        for i in 0...(scalarArray.count - string.length) {
            
            for j in 0..<string.length {
                
                if string.charAt(j) != scalarArray[i + j] {
                    break // substring mismatch
                }
                if j == string.length - 1 {
                    return i
                }
            }
        }
        
        return nil
    }
    
    // insert
    mutating func insert(_ scalar: UInt32, atIndex index: Int) {
        self.scalarArray.insert(scalar, at: index)
    }
    mutating func insert(_ string: ScalarString, atIndex index: Int) {
        var newIndex = index
        for scalar in string {
            self.scalarArray.insert(scalar, at: newIndex)
            newIndex += 1
        }
    }
    mutating func insert(_ string: String, atIndex index: Int) {
        var newIndex = index
        for scalar in string.unicodeScalars {
            self.scalarArray.insert(scalar.value, at: newIndex)
            newIndex += 1
        }
    }
    
    // isEmpty
    var isEmpty: Bool {
        return self.scalarArray.count == 0
    }
    
    // hashValue (to implement Hashable protocol)
    var hashValue: Int {
        
        // DJB Hash Function
        return self.scalarArray.reduce(5381) {
            ($0 << 5) &+ $0 &+ Int($1)
        }
    }
    
    // length
    var length: Int {
        return self.scalarArray.count
    }
    
    // remove character
    mutating func removeCharAt(_ index: Int) {
        self.scalarArray.remove(at: index)
    }
    func removingAllInstancesOfChar(_ character: UInt32) -> ScalarString {
        
        var returnString = ScalarString()
        
        for scalar in self.scalarArray {
            if scalar != character {
                returnString.append(scalar)
            }
        }
        
        return returnString
    }
    func removeRange(_ range: CountableRange<Int>) -> ScalarString? {
        
        if range.lowerBound < 0 || range.upperBound > scalarArray.count {
            return nil
        }
        
        var returnString = ScalarString()
        
        for i in 0..<scalarArray.count {
            if i < range.lowerBound || i >= range.upperBound {
                returnString.append(scalarArray[i])
            }
        }
        
        return returnString
    }
    
    
    // replace
    func replace(_ character: UInt32, withChar replacementChar: UInt32) -> ScalarString {
        
        var returnString = ScalarString()
        
        for scalar in self.scalarArray {
            if scalar == character {
                returnString.append(replacementChar)
            } else {
                returnString.append(scalar)
            }
        }
        return returnString
    }
    func replace(_ character: UInt32, withString replacementString: String) -> ScalarString {
        
        var returnString = ScalarString()
        
        for scalar in self.scalarArray {
            if scalar == character {
                returnString.append(replacementString)
            } else {
                returnString.append(scalar)
            }
        }
        return returnString
    }
    func replaceRange(_ range: CountableRange<Int>, withString replacementString: ScalarString) -> ScalarString {
        
        var returnString = ScalarString()
        
        for i in 0..<scalarArray.count {
            if i < range.lowerBound || i >= range.upperBound {
                returnString.append(scalarArray[i])
            } else if i == range.lowerBound {
                returnString.append(replacementString)
            }
        }
        return returnString
    }
    
    // set (an alternative to myScalarString = "some string")
    mutating func set(_ string: String) {
        self.scalarArray.removeAll(keepingCapacity: false)
        for s in string.unicodeScalars {
            self.scalarArray.append(s.value)
        }
    }
    
    // split
    func split(atChar splitChar: UInt32) -> [ScalarString] {
        var partsArray: [ScalarString] = []
        if self.scalarArray.count == 0 {
            return partsArray
        }
        var part: ScalarString = ScalarString()
        for scalar in self.scalarArray {
            if scalar == splitChar {
                partsArray.append(part)
                part = ScalarString()
            } else {
                part.append(scalar)
            }
        }
        partsArray.append(part)
        return partsArray
    }
    
    // startsWith
    func startsWith() -> UInt32? {
        return self.scalarArray.first
    }
    
    // substring
    func substring(_ startIndex: Int) -> ScalarString {
        // from startIndex to end of string
        var subArray: ScalarString = ScalarString()
        for i in startIndex..<self.length {
            subArray.append(self.scalarArray[i])
        }
        return subArray
    }
    func substring(_ startIndex: Int, _ endIndex: Int) -> ScalarString {
        // (startIndex is inclusive, endIndex is exclusive)
        var subArray: ScalarString = ScalarString()
        for i in startIndex..<endIndex {
            subArray.append(self.scalarArray[i])
        }
        return subArray
    }
    
    // toString
    func toString() -> String {
        var string: String = ""
        
        for scalar in self.scalarArray {
            if let validScalor = UnicodeScalar(scalar) {
                string.append(Character(validScalor))
            }
        }
        return string
    }
    
    // trim
    // removes leading and trailing whitespace (space, tab, newline)
    func trim() -> ScalarString {
        
        //var returnString = ScalarString()
        let space: UInt32 = 0x00000020
        let tab: UInt32 = 0x00000009
        let newline: UInt32 = 0x0000000A
        
        var startIndex = self.scalarArray.count
        var endIndex = 0
        
        // leading whitespace
        for i in 0..<self.scalarArray.count {
            if self.scalarArray[i] != space &&
                self.scalarArray[i] != tab &&
                self.scalarArray[i] != newline {
                
                startIndex = i
                break
            }
        }
        
        // trailing whitespace
        for i in stride(from: (self.scalarArray.count - 1), through: 0, by: -1) {
            if self.scalarArray[i] != space &&
                self.scalarArray[i] != tab &&
                self.scalarArray[i] != newline {
                
                endIndex = i + 1
                break
            }
        }
        
        if endIndex <= startIndex {
            return ScalarString()
        }
        
        return self.substring(startIndex, endIndex)
    }
    
    // values
    func values() -> [UInt32] {
        return self.scalarArray
    }
    
}

func ==(left: ScalarString, right: ScalarString) -> Bool {
    return left.scalarArray == right.scalarArray
}

func +(left: ScalarString, right: ScalarString) -> ScalarString {
    var returnString = ScalarString()
    for scalar in left.values() {
        returnString.append(scalar)
    }
    for scalar in right.values() {
        returnString.append(scalar)
    }
    return returnString
}

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