How to access variables/functions from another Class. The variable or function you want to access or called must be public
not private
.
public class ScriptA : MonoBehaviour{
public int playerScore = 0;
void Start()
{
}
public void doSomething()
{
}
}
Access variable playerScore
in ScriptA
from ScriptB
. First, find the GameObject that the script or component is attached to with the GameObject.Find
function then use the GetComponent
function to retrieve that script or component that is attached to it.
public class ScriptB : MonoBehaviour{
ScriptA scriptInstance = null;
void Start()
{
GameObject tempObj = GameObject.Find("NameOfGameObjectScriptAIsAttachedTo");
scriptInstance = tempObj.GetComponent<ScriptA>();
//Access playerScore variable from ScriptA
scriptInstance.playerScore = 5;
//Call doSomething() function from ScriptA
scriptInstance.doSomething();
}
}