Create links in HTML canvas

There is no easy way. You will have to draw the link text onto the canvas and then check for mouseclicks. Here is a demo html page:

<html>
<head>
<script type="text/javascript">
var canvas = document.getElementById("myCanvas");
var ctx;
var linkText="https://stackoverflow.com";
var linkX=5;
var linkY=15;
var linkHeight=10;
var linkWidth;
var inLink = false;

// draw the balls on the canvas
function draw(){
  canvas = document.getElementById("myCanvas");
  // check if supported
  if(canvas.getContext){
  
    ctx=canvas.getContext("2d");
    
    //clear canvas
    ctx.clearRect(0, 0, canvas.width, canvas.height);
    
    //draw the link
    ctx.font="10px sans-serif";
    ctx.fillStyle = "#0000ff";
    ctx.fillText(linkText,linkX,linkY);
    linkWidth=ctx.measureText(linkText).width;
    
    //add mouse listeners
    canvas.addEventListener("mousemove", on_mousemove, false);
    canvas.addEventListener("click", on_click, false);

  }
}

//check if the mouse is over the link and change cursor style
function on_mousemove (ev) {
  var x, y;

  // Get the mouse position relative to the canvas element.
  if (ev.layerX || ev.layerX == 0) { //for firefox
    x = ev.layerX;
    y = ev.layerY;
  }
  x-=canvas.offsetLeft;
  y-=canvas.offsetTop;
  
  //is the mouse over the link?
  if(x>=linkX && x <= (linkX + linkWidth) && y<=linkY && y>= (linkY-linkHeight)){
      document.body.style.cursor = "pointer";
      inLink=true;
  }
  else{
      document.body.style.cursor = "";
      inLink=false;
  }
}

//if the link has been clicked, go to link
function on_click(e) {
  if (inLink)  {
    window.location = linkText;
  }
}
</script>
</head>
<body onload="draw()">
<center>
<canvas id="myCanvas" width="200" height="200" style="border-style:solid;border-width:1px">Canvas not supported.</canvas>
</center>
</body>
</html>

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