Deserialize JSON when a value can be an object or an empty array

You could make a JsonConverter like the following, that looks for either an object of a specified type, or an empty array. If an object, it deserializes that object. If an empty array, it returns null:

public class JsonSingleOrEmptyArrayConverter<T> : JsonConverter where T : class
{
    public override bool CanConvert(Type objectType)
    {
        return typeof(T).IsAssignableFrom(objectType);
    }

    public override bool CanWrite { get { return false; } }

    public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
    {
        var contract = serializer.ContractResolver.ResolveContract(objectType);
        if (!(contract is Newtonsoft.Json.Serialization.JsonObjectContract || contract is Newtonsoft.Json.Serialization.JsonDictionaryContract))
        {
            throw new JsonSerializationException(string.Format("Unsupported objectType {0} at {1}.", objectType, reader.Path));
        }

        switch (reader.SkipComments().TokenType)
        {
            case JsonToken.StartArray:
                {
                    int count = 0;
                    while (reader.Read())
                    {
                        switch (reader.TokenType)
                        {
                            case JsonToken.Comment:
                                break;
                            case JsonToken.EndArray:
                                return existingValue;
                            default:
                                {
                                    count++;
                                    if (count > 1)
                                        throw new JsonSerializationException(string.Format("Too many objects at path {0}.", reader.Path));
                                    existingValue = existingValue ?? contract.DefaultCreator();
                                    serializer.Populate(reader, existingValue);
                                }
                                break;
                        }
                    }
                    // Should not come here.
                    throw new JsonSerializationException(string.Format("Unclosed array at path {0}.", reader.Path));
                }

            case JsonToken.Null:
                return null;

            case JsonToken.StartObject:
                existingValue = existingValue ?? contract.DefaultCreator();
                serializer.Populate(reader, existingValue);
                return existingValue;

            default:
                throw new InvalidOperationException("Unexpected token type " + reader.TokenType.ToString());
        }
    }

    public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
    {
        throw new NotImplementedException();
    }
}

public static partial class JsonExtensions
{
    public static JsonReader SkipComments(this JsonReader reader)
    {
        while (reader.TokenType == JsonToken.Comment && reader.Read())
            ;
        return reader;
    }
}

Then use it like:

public class User
{
    //some other fields...
    [JsonConverter(typeof(JsonSingleOrEmptyArrayConverter<Personal>))]
    public Personal personal { get; set; }
    //some other fields...
}

You should now be able to deserialize a user into your User class.

Notes:

  • The converter can be applied via attributes or in JsonSerializerSettings.Converters.

  • The converter isn’t designed to work with simple types such as strings, it’s designed for classes that map to a JSON object. That’s because it uses JsonSerializer.Populate() to avoid an infinite recursion during reading.

Working sample .Net fiddles here and here.

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