Difference between a C++ exception and Structured Exception

You actually have three mechanisms:

  • C++ exceptions, implemented by the compiler (try/catch)
  • Structured Exception Handling (SEH), provided by Windows (__try / __except)
  • MFC exception macros (TRY, CATCH – built on top of SEH / C++ exceptions – see also TheUndeadFish’s comment)

C++ exceptions usually guarantee automatic cleanup during stack unwinding (i.e. destructors of local objects run), the other mechanisms don’t.

C++ exceptions only occur when they are explicitly thrown. Structured Exceptions may occur for many operations, e.g. due to undefined behavior, passing invalid pointers to APIs, unmounting the backing store of a memory mapped file, and many more.

MFC did introduce the exception macros to support exceptions even if compilers didn’t implement them.

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