as it happens I have a bit of C#/WMI code lying around that kills all processes spawned by a specified process id, recursively. the killing is obviously not what you want, but the finding of child processes seems to be what you’re interested in. I hope this is helpful:
private static void KillAllProcessesSpawnedBy(UInt32 parentProcessId)
{
logger.Debug("Finding processes spawned by process with Id [" + parentProcessId + "]");
// NOTE: Process Ids are reused!
ManagementObjectSearcher searcher = new ManagementObjectSearcher(
"SELECT * " +
"FROM Win32_Process " +
"WHERE ParentProcessId=" + parentProcessId);
ManagementObjectCollection collection = searcher.Get();
if (collection.Count > 0)
{
logger.Debug("Killing [" + collection.Count + "] processes spawned by process with Id [" + parentProcessId + "]");
foreach (var item in collection)
{
UInt32 childProcessId = (UInt32)item["ProcessId"];
if ((int)childProcessId != Process.GetCurrentProcess().Id)
{
KillAllProcessesSpawnedBy(childProcessId);
Process childProcess = Process.GetProcessById((int)childProcessId);
logger.Debug("Killing child process [" + childProcess.ProcessName + "] with Id [" + childProcessId + "]");
childProcess.Kill();
}
}
}
}