It looks like you fell into the same trap that I fell into when I moved from C++ to Rust. Trying to use polymorphism to model a fixed set of variants of a type. Rust’s enums (similar to Haskell’s enums, and equivalent to Ada’s variant record types) are different from classical enums in other languages, because the enum variants can have fields of their own.
I suggest you change your code to
#[derive(Debug, Serialize, Deserialize)]
enum Contract {
Bar { data: Vec<Foo> },
Baz { data: Vec<Foo>, tag: String },
}
#[derive(Debug, Serialize, Deserialize)]
struct Foo {
x: u32,
y: u32,
}
impl Contract {
fn do_something(&self) {
match *self {
Contract::Bar { ref data } => println!("I'm a Bar and this is my data {:?}", data),
Contract::Baz { ref data, ref tag } => {
println!("I'm Baz {} and this is my data {:?}", tag, data)
}
}
}
}