How do I implement a custom RazorViewEngine to find views in non-standard locations?

Ok in the end I opted for an approach detailed here: http://weblogs.asp.net/imranbaloch/archive/2011/06/27/view-engine-with-dynamic-view-location.aspx

thanks to @Adriano for the answers and pointers but in the end I think this approach fits my needs better. The approach below allows me to keep the standard functionality but to create a new higher priority view location to be searched.

public class Travel2ViewEngine : RazorViewEngine
{
    protected BrandNameEnum BrandName;
    private string[] _newAreaViewLocations = new string[] {
        "~/Areas/{2}/%1Views/{1}/{0}.cshtml",
        "~/Areas/{2}/%1Views/{1}/{0}.vbhtml",
        "~/Areas/{2}/%1Views//Shared/{0}.cshtml",
        "~/Areas/{2}/%1Views//Shared/{0}.vbhtml"
    };

    private string[] _newAreaMasterLocations = new string[] {
        "~/Areas/{2}/%1Views/{1}/{0}.cshtml",
        "~/Areas/{2}/%1Views/{1}/{0}.vbhtml",
        "~/Areas/{2}/%1Views/Shared/{0}.cshtml",
        "~/Areas/{2}/%1Views/Shared/{0}.vbhtml"
    };

    private string[] _newAreaPartialViewLocations = new string[] {
        "~/Areas/{2}/%1Views/{1}/{0}.cshtml",
        "~/Areas/{2}/%1Views/{1}/{0}.vbhtml",
        "~/Areas/{2}/%1Views/Shared/{0}.cshtml",
        "~/Areas/{2}/%1Views/Shared/{0}.vbhtml"
    };

    private string[] _newViewLocations = new string[] {
        "~/%1Views/{1}/{0}.cshtml",
        "~/%1Views/{1}/{0}.vbhtml",
        "~/%1Views/Shared/{0}.cshtml",
        "~/%1Views/Shared/{0}.vbhtml"
    };

    private string[] _newMasterLocations = new string[] {
        "~/%1Views/{1}/{0}.cshtml",
        "~/%1Views/{1}/{0}.vbhtml",
        "~/%1Views/Shared/{0}.cshtml",
        "~/%1Views/Shared/{0}.vbhtml"
    };

    private string[] _newPartialViewLocations = new string[] {
        "~/%1Views/{1}/{0}.cshtml",
        "~/%1Views/{1}/{0}.vbhtml",
        "~/%1Views/Shared/{0}.cshtml",
        "~/%1Views/Shared/{0}.vbhtml"
    };

    public Travel2ViewEngine()
        : base()
    {
        Enum.TryParse<BrandNameEnum>(Travel2.WebUI.Properties.Settings.Default.BrandName, out BrandName);

        AreaViewLocationFormats = AppendLocationFormats(_newAreaViewLocations, AreaViewLocationFormats);

        AreaMasterLocationFormats = AppendLocationFormats(_newAreaMasterLocations, AreaMasterLocationFormats);

        AreaPartialViewLocationFormats = AppendLocationFormats(_newAreaPartialViewLocations, AreaPartialViewLocationFormats);

        ViewLocationFormats = AppendLocationFormats(_newViewLocations, ViewLocationFormats);

        MasterLocationFormats = AppendLocationFormats(_newMasterLocations, MasterLocationFormats);

        PartialViewLocationFormats = AppendLocationFormats(_newPartialViewLocations, PartialViewLocationFormats);
    }

    private string[] AppendLocationFormats(string[] newLocations, string[] defaultLocations)
    {
        List<string> viewLocations = new List<string>();
        viewLocations.AddRange(newLocations);
        viewLocations.AddRange(defaultLocations);
        return viewLocations.ToArray();
    }

    protected override IView CreateView(ControllerContext controllerContext, string viewPath, string masterPath)
    {
        return base.CreateView(controllerContext, viewPath.Replace("%1", BrandName.ToString()), masterPath);
    }

    protected override IView CreatePartialView(ControllerContext controllerContext, string partialPath)
    {
        return base.CreatePartialView(controllerContext, partialPath.Replace("%1", BrandName.ToString()));
    }

    protected override bool FileExists(ControllerContext controllerContext, string virtualPath)
    {
        return base.FileExists(controllerContext, virtualPath.Replace("%1", BrandName.ToString()));
    }
}

then register in Gloabal.asax

protected void Application_Start(object sender, EventArgs e)
{
    RegisterRoutes(RouteTable.Routes);


    //Register our customer view engine to control T2 and TBag views and over ridding
    ViewEngines.Engines.Clear();
    ViewEngines.Engines.Add(new Travel2ViewEngine());
}

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