C++0x proposes std::align
, which does just that.
// get some memory
T* const p = ...;
std::size_t const size = ...;
void* start = p;
std::size_t space = size;
void* aligned = std::align(16, 1024, p, space);
if(aligned == nullptr) {
// failed to align
} else {
// here, p is aligned to 16 and points to at least 1024 bytes of memory
// also p == aligned
// size - space is the amount of bytes used for alignment
}
which seems very low-level. I think
// also available in Boost flavour
using storage = std::aligned_storage_t<1024, 16>;
auto p = new storage;
also works. You can easily run afoul of aliasing rules though if you’re not careful. If you had a precise scenario in mind (fit N objects of type T at a 16 byte boundary?) I think I could recommend something nicer.