How to determine the size of a string given a font

It depends on the rendering engine being used. You can basically switch between GDI and GDI+. Switching can be done by setting the UseCompatibleTextRendering property accordingly

When using GDI+ you should use MeasureString:

string s = "A sample string";

SizeF size = e.Graphics.MeasureString(s, new Font("Arial", 24));

When using GDI (i.e. the native Win32 rendering) you should use the TextRenderer class:

SizeF size = TextRenderer.MeasureText(s, new Font("Arial", 24));

See this article: Text Rendering: Build World-Ready Apps Using Complex Scripts In Windows Forms Controls

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