How to render an interactive globe/earth for the iPhone OpenGL ES? [closed]

Someone just pointed me to this question. I have one!

It’s called WhirlyGlobe and it’s built specifically for this purpose. Runs on ios, uses a combo of Objective-C and C++ and is very Cocoa Touch friendly. Uses delegates for camera motion, multithreaded, all that good stuff.

Oh, and it’s freely available under the Apache2 license.

Details can be found here:
http://mousebird.github.io/WhirlyGlobe/

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