(iphone) UIImageView setImage: leaks?

Yes, UIImageView setImage does leak!
Actually, leaks CGImage, not UIImage (as instrument “allocation” shows)

I use BrutalUIImage instead of UIImage

@interface BrutalUIImageView : UIView {
    UIImage *image;
}

@property(nonatomic, retain) UIImage *image;

@end

@implementation BrutalUIImageView
@synthesize image;

- (void)setImage:(UIImage *)anImage {
    [image autorelease];
    image = [anImage retain];
    [self setNeedsDisplay];
}

- (void)drawRect:(CGRect)rect {
    [super drawRect:rect];
    [image drawInRect:rect];
}

- (void)dealloc {
    [image release];
    [super dealloc];
}

@end

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