Edit:
Before starting on the answer provided here, it appears that this may no longer be an issue going by @Thomas Klausner’s answer below.
The following should get you a VS10 solution:
-
If you’ve not already done so, install CMake
-
Download and extract zlib to e.g.
C:\devel
. The download links are about halfway down the homepage. Currently this provides zlib version 1.2.7.-
To work around this CMake bug which affects 64-bit Windows only, add
if(CMAKE_SIZEOF_VOID_P EQUAL 8 AND MSVC) set_target_properties(zlibstatic PROPERTIES STATIC_LIBRARY_FLAGS "/machine:x64") endif()
to the end of C:\devel\zlib-1.2.7\CMakeLists.txt
-
-
Download and extract libzip to e.g.
C:\devel
-
In a VS10 command prompt,
cd C:\devel\zlib-1.2.7
-
mkdir build && cd build
-
cmake .. -G"Visual Studio 10" -DCMAKE_INSTALL_PREFIX="C:\devel\installed\zlib"
This sets the install path toC:\devel\installed\zlib
rather than the defaultC:\Program Files\zlib
. For 64-bit Windows, use"Visual Studio 10 Win64"
as the-G
parameter. -
msbuild /P:Configuration=Debug INSTALL.vcxproj
-
msbuild /P:Configuration=Release INSTALL.vcxproj
-
cd C:\devel\libzip-0.10.1
-
mkdir build && cd build
-
cmake .. -G"Visual Studio 10" -DCMAKE_PREFIX_PATH="C:\devel\installed\zlib"
Set the path to wherever you installed zlib so that CMake can find zlib’s include files and libs. Again, for 64-bit Windows, use"Visual Studio 10 Win64"
as the-G
parameter.
This should result in C:\devel\libzip-0.10.1\build\libzip.sln
. It looks like there are a few POSIX-specific problems in the code, but they should hopefully be fairly easy to resolve (e.g. in zipconf.h #include <inttypes.h>
needs replaced with #include <stdint.h>
; there are some snprintf
calls needing replaced e.g. with _snprintf
).