Make movie file with picture Array and song file, using AVAsset

I finally found how make movie with a picture array and an audio file. So if you want do the same thing I put my code here (be careful to memory):

  • First make a movie file with your picture array use zoul’s post here:

    -(void) writeImagesToMovieAtPath:(NSString *) path withSize:(CGSize) size
    {
      NSString *documentsDirectoryPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
      NSArray *dirContents = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:documentsDirectoryPath error:nil];
      for (NSString *tString in dirContents) 
      {
        if ([tString isEqualToString:@"essai.mp4"]) 
        {
            [[NSFileManager defaultManager]removeItemAtPath:[NSString stringWithFormat:@"%@/%@",documentsDirectoryPath,tString] error:nil];
    
        }
      }
    
      NSLog(@"Write Started");
    
      NSError *error = nil;
    
      AVAssetWriter *videoWriter = [[AVAssetWriter alloc] initWithURL:
                                  [NSURL fileURLWithPath:path] fileType:AVFileTypeMPEG4
                                                              error:&error];    
      NSParameterAssert(videoWriter);
    
      NSDictionary *videoSettings = [NSDictionary dictionaryWithObjectsAndKeys:
                                   AVVideoCodecH264, AVVideoCodecKey,
                                   [NSNumber numberWithInt:size.width], AVVideoWidthKey,
                                   [NSNumber numberWithInt:size.height], AVVideoHeightKey,
                                   nil];
    
    
      AVAssetWriterInput* videoWriterInput = [[AVAssetWriterInput
                                             assetWriterInputWithMediaType:AVMediaTypeVideo
                                             outputSettings:videoSettings] retain];
    
    
    
    
      AVAssetWriterInputPixelBufferAdaptor *adaptor = [AVAssetWriterInputPixelBufferAdaptor
                                                     assetWriterInputPixelBufferAdaptorWithAssetWriterInput:videoWriterInput
                                                     sourcePixelBufferAttributes:nil];
    
      NSParameterAssert(videoWriterInput);
    
      NSParameterAssert([videoWriter canAddInput:videoWriterInput]);
      videoWriterInput.expectsMediaDataInRealTime = YES;
      [videoWriter addInput:videoWriterInput];
      //Start a session:
      [videoWriter startWriting];
      [videoWriter startSessionAtSourceTime:kCMTimeZero];
    
    
      //Video encoding
    
      CVPixelBufferRef buffer = NULL;
    
      //convert uiimage to CGImage.
    
      int frameCount = 0;
    
      for(int i = 0; i<[m_PictArray count]; i++)
      {
        buffer = [self pixelBufferFromCGImage:[[m_PictArray objectAtIndex:i] CGImage] andSize:size];
    
    
        BOOL append_ok = NO;
        int j = 0;
        while (!append_ok && j < 30) 
        {
            if (adaptor.assetWriterInput.readyForMoreMediaData) 
            {
                printf("appending %d attemp %d\n", frameCount, j);
    
                CMTime frameTime = CMTimeMake(frameCount,(int32_t) 10);
    
                append_ok = [adaptor appendPixelBuffer:buffer withPresentationTime:frameTime];
                CVPixelBufferPoolRef bufferPool = adaptor.pixelBufferPool;
                NSParameterAssert(bufferPool != NULL);
    
                [NSThread sleepForTimeInterval:0.05];
            } 
            else 
            {
                printf("adaptor not ready %d, %d\n", frameCount, j);
                [NSThread sleepForTimeInterval:0.1];
            }
            j++;
        }
        if (!append_ok) 
        {
            printf("error appending image %d times %d\n", frameCount, j);
        }
        frameCount++;
        CVBufferRelease(buffer);
      }
    
      [videoWriterInput markAsFinished];
      [videoWriter finishWriting];
    
      [videoWriterInput release];
      [videoWriter release];
    
      [m_PictArray removeAllObjects];
    
      NSLog(@"Write Ended"); 
    }
    
  • After that you must put together movie file and audio file. To do this follow my code:

    -(void)CompileFilesToMakeMovie
    {
      AVMutableComposition* mixComposition = [AVMutableComposition composition];
    
      NSString* audio_inputFileName = @"deformed.caf";
      NSString* audio_inputFilePath = [Utilities documentsPath:audio_inputFileName];
      NSURL*    audio_inputFileUrl = [NSURL fileURLWithPath:audio_inputFilePath];
    
      NSString* video_inputFileName = @"essai.mp4";
      NSString* video_inputFilePath = [Utilities documentsPath:video_inputFileName];
      NSURL*    video_inputFileUrl = [NSURL fileURLWithPath:video_inputFilePath];
    
      NSString* outputFileName = @"outputFile.mov";
      NSString* outputFilePath = [Utilities documentsPath:outputFileName];
      NSURL*    outputFileUrl = [NSURL fileURLWithPath:outputFilePath];
    
      if ([[NSFileManager defaultManager] fileExistsAtPath:outputFilePath]) 
        [[NSFileManager defaultManager] removeItemAtPath:outputFilePath error:nil];
    
    
    
      CMTime nextClipStartTime = kCMTimeZero;
    
      AVURLAsset* videoAsset = [[AVURLAsset alloc]initWithURL:video_inputFileUrl options:nil];
      CMTimeRange video_timeRange = CMTimeRangeMake(kCMTimeZero,videoAsset.duration);
      AVMutableCompositionTrack *a_compositionVideoTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeVideo preferredTrackID:kCMPersistentTrackID_Invalid];
      [a_compositionVideoTrack insertTimeRange:video_timeRange ofTrack:[[videoAsset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0] atTime:nextClipStartTime error:nil];
    
      //nextClipStartTime = CMTimeAdd(nextClipStartTime, a_timeRange.duration);
    
      AVURLAsset* audioAsset = [[AVURLAsset alloc]initWithURL:audio_inputFileUrl options:nil];
      CMTimeRange audio_timeRange = CMTimeRangeMake(kCMTimeZero, audioAsset.duration);
      AVMutableCompositionTrack *b_compositionAudioTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid];
      [b_compositionAudioTrack insertTimeRange:audio_timeRange ofTrack:[[audioAsset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0] atTime:nextClipStartTime error:nil];
    
    
    
      AVAssetExportSession* _assetExport = [[AVAssetExportSession alloc] initWithAsset:mixComposition presetName:AVAssetExportPresetHighestQuality];   
      _assetExport.outputFileType = @"com.apple.quicktime-movie";
      _assetExport.outputURL = outputFileUrl;
    
      [_assetExport exportAsynchronouslyWithCompletionHandler:
     ^(void ) {
         [self saveVideoToAlbum:outputFilePath]; 
     }       
     ];  
    }
    

Sorry if there are some leak, I’m doing the optimization of memory.

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